Wednesday, August 15, 2012

Stepping Into The Game: The Oculus Rift

We are living in the future, ladies and gentlemen. It's getting harder and harder to look at futuristic movies and say "Ah, that will never happen." Think about it, our phones are ridiculously more powerful than computers were years ago, and also ridiculously smaller. Touch screens and 3D TVs have taken over, and as an industry which revolves around technology, gaming has felt the impact. Kinect, Move, and Wii-Motes are all results of an industry looking for new ways to interact. Virtual reality, though, is something we all strive for, but has yet to be accomplished.  Well, I'm here to tell you that, if all the chatter is true, we are on the verge of a game changing product (pardon the pun).

If you are truly interested in the forefront of gaming tech and theory, the name John Carmack is one you should know. This man is literally a genius beyond this can thrive by being consumer funded. Virtual reality (or VR for short), for those of you who aren't tech savvy, is a technology that allows us to perceive an environment as if it were a 3D world, with the help of a nice headset. There are plenty of headsets on the market, but they are either ridiculously expensive (up in comprehension of mere mortals like myself, so if he gets behind a project, there is a reason. In comes the Oculus Rift, the newest Virtual Reality headset. The Kickstarter, which can be found here, is a good reminder of how amazing projects like the $10k range), or they just can't give VR the attention to detail it deserves.

For those of us who have been keeping our eyes out in the gaming scene, you may remember a lot of buzz around Mr. Carmack and a makeshift VR headset not too long ago. The video above shows Carmack and a reporter fiddling with what seems to be a pair of skiing goggles with some stuff duct tapped unto it. People had nothing but good things to say after they tried it though. I guess I should mention that the reason Carmack is involved in this is because the one game that is going to be Rift ready at launch is Doom 3: BFG edition.

I'm excited to see where this technology goes. The SDK that is included, if you pledge a certain amount of money to the Kickstarter mentioned above, is supposed to be easy to get into, with "well-documented  code, samples and tutorials", and they say they are working on an out-of-the-box integration with engines like Unreal and Unity. The fact you are going to look down-right stupid while wearing it won't be a problem for you, because I'm sure you will be too immersed to care.

Leave your comments, concerns, and suggestions for future topics in the comment section below, and as always, thanks for reading, stay tuned, and stay sweet! :)


  1. downright stupid is not a problem if the technology is cool. the Virtual Boy was crazy weird and don't forget about the Google glasses which is the tech is similar but just not on the side of video games.
    This is promising maybe one day this will take rain over the mobile market just maybe only time and support will tell.

    1. I agree, but just imagining someone using this makes me laugh. I hope this gets supported by more games, too.